Books: 15

Cross-platform

CoverTitleYear
KEY FEATURES * Unleash the power of Qt 5 with C++14 * Integrate useful third-party libraries such as OpenCV * Package and deploy your application on multiple platforms BOOK DESCRIPTION Qt 5.7 is an application development framework that provides a great user experience and develops full-capability more » applications with Qt Widgets, QML, and even Qt 3D. This book will address challenges in successfully developing cross-platform applications with the Qt framework. Cross-platform development needs a well-organized project. Using this book, you will have a better understanding of the Qt framework and the tools to resolve serious issues such as linking, debugging, and multithreading. Your journey will start with the new Qt 5 features. Then you will explore different platforms and learn to tame them. Every chapter along the way is a logical step that you must take to master Qt. The journey will end in an application that has been tested and is ready to be shipped. WHAT YOU WILL LEARN * Create stunning UIs with Qt Widget and Qt Quick * Develop powerful, cross-platform applications with the Qt framework * Design GUIs with the Qt Designer and build a library in it for UI preview * Handle user interaction with the Qt signal/slot mechanism in C++ * Prepare a cross-platform project to host a third-party library * Build a Qt application using the OpenCV API * Use the Qt Animation framework to display stunning effects * Deploy mobile apps with Qt and embedded platforms ABOUT THE AUTHOR Guillaume Lazar is a software engineer living near Paris in France. He has worked for different companies, from startups to multinationals, for the last 7 years. He took the opportunity to observe and learn from many team organizations and technologies. He eventually founded his own software development company, NeuronalMotion, at the age of 27 with his friend Robin Penea in 2014. Information about it and its open source projects can be found on the comapny's website, www.neuronalmotion.com. NeuronalMotion represents to Guillaume "a different way of working." The current hierarchical organization that applies to most companies seems obsolete to him. With his own company, he wants to try something different, where each employee will be autonomous. Although he defines himself as a Qt framework lover, he likes to mix different technologies and platforms. He also spends time on game development, machine learning, and electronics, because "things" become "alive." Robin Penea is a software engineer living in France. He has worked for several companies over the last 7 years, on many different technologies (ranging from server application development to embedded programming). He founded NeuronalMotion with Guillaume Lazar in 2014 to implement his vision of entrepreneurship and project development. He aims to achieve a self-organized company. More information is available at www.neuronalmotion.com. Besides developing with Qt, he likes to tinker with the Android AOSP framework, learn new programming language paradigms, and discover how to interweave technology and real life. TABLE OF CONTENTS 1. Get Your Qt Feet Wet 2. Discovering QMake Secrets 3. Dividing Your Project and Ruling Your Code 4. Conquering the Desktop UI 5. Dominating the Mobile UI 6. Even Qt Deserves a Slice of Raspberry Pi 7. Third-Party Libraries Without a Headache 8. Animations - Its Alive, Alive! 9. Keeping Your Sanity with Multithreading 10. Need IPC? Get Your Minions to Work 11. Having Fun with Serialization 12. You Shall (Not) Pass with QTest 13. All Packed and Ready to Deploy 14. Qt Hat Tips and Tricks « less
2016
*** Key Features *** * Learn to make use of Qt5 to design and customize the look-and-feel of your application * Improve the visual quality of your application by utilizing the graphic rendering system and animation system provided by Qt5 * A good balance of visual presentation and its contents will more » make an application appealing yet functional *** Book Description *** With the advancement of computer technology, the software market is exploding with tons of software choices for the user, making their expectations higher in terms of functionality and the look and feel of the application. Therefore, improving the visual quality of your application is vital in order to overcome the market competition and stand out from the crowd. This book will teach you how to develop functional and appealing software using Qt5 through multiple projects that are interesting and fun. This book covers a variety of topics such as look-and-feel customization, GUI animation, graphics rendering, implementing Google Maps, and more. You will learn tons of useful information, and enjoy the process of working on the creative projects provided in this book. *** What you will learn *** * Customize the look and feel of your application using the widget editor provided by Qt5 * Change the states of the GUI elements to make them appear in a different form * Animating the GUI elements using the built-in animation system provided by Qt5 * Draw shapes and 2D images in your application using Qt5’s powerful rendering system * Draw 3D graphics in your application by implementing OpenGL, an industry-standard graphical library to your project * Build a mobile app that supports touch events and export it to your device * Parse and extract data from an XML file, then present it on your software’s GUI * Display web content on your program and interact with it by calling JavaScript functions from C++, or calling C++ functions from the web content * Access to MySQL and SQLite databases to retrieve data and display it on your software’s GUI *** About the Author *** Lee Zhi Eng is a 3D artist-turned-programmer who worked in the video game industry as a game artist, game programmer, and a game programming lecturer. Later, he decided to take a break from games and ventured into software engineering by co-founding his current company, Reonyx Tech. Since then, he has been involved in multiple projects that are different from what he used to do, including geolocation and near-real-time navigation systems, Big Data analytics, and augmented reality. You can find out more about him at http://www.zhieng.com, or you can find out about his company at http://www.reonyx.com. *** Table of Contents *** 1. Look and Feel Customization 2. States and Animations 3. QPainter and 2D Graphics 4. OpenGL Implementation 5. Building a Touch Screen Application with Qt5 6. XML Parsing Made Easy 7. Conversion Library 8. Accessing Databases 9. Developing a Web Application Using Qt Web Engine « less
2016
Build native desktop applications for Windows, Mac OS, or Linux using the latest web technologies
***** About This Book ***** * Leverage all the power of well-known web technologies such as Node.js/io.js, HTML5, and CSS to develop desktop applications * Develop and deploy modern desktop applications on Microsoft Windows, Mac Os X, and Linux * A practical guide that demonstrates how developing more » applications on NW.js differs from standard server/client programming ***** Who This Book Is For ***** If you are an experienced Node.js developer who wants to create amazing desktop applications using NW.js, this is the book for you. Prior knowledge of HTML5, jQuery, and CSS is assumed. ***** What You Will Learn ***** * Develop a fully working NW.js desktop application from scratch * Take advantage of third-party tools to simplify the packaging process of NW.js applications * Create an astonishing user experience using Native UI APIs * Debug NW.js applications with Chromium DevTools, Crash dump log files, and third-party debugging tools * Package and deploy NW.js applications on Microsoft Windows, Mac OS X, and Linux * Take advantage of Browser Web APIs, expanding on data persistence solutions and security * Avoid common programming mistakes by integrating prior knowledge of Node.js with NW.js development ***** In Detail ***** Using Node.js, we can create web applications easily. Now, thanks to NW.js, we can also create desktop apps with it using a unique combination of HTML5 and Node. NW.js is a runtime application based on Chromium and Node.js. In this book, you'll discover how to leverage well-known programming languages, such as JavaScript, HTML, and CSS in order to create NW.js desktop applications. You will implement your first simple application right from the first chapter and see how easy it is to use the platform, after which you will learn about Native UI APIs and the different approaches to Node.js programming. You'll get a complete picture of the many possible ways to package and deploy NW.js applications on Microsoft Windows, Mac OS X, and Linux. So, get ready to explore NW.js and build a real, and complex, application. « less
2015
Create stunning, interactive openFrameworks-based applications with this fast-paced guide
***** About This Book ***** * Generate 2D and 3D graphics with openFrameworks * Create a video synthesizer project and run it on multi-platform devices * Use networking and Arduino to control your application ***** Who This Book Is For ***** If you are a programmer, visual artist, or designer with more » experience in creative coding, and want to use openFrameworks to create fun, stunning, and interactive applications, this is the book for you. Basic knowledge of programming languages, such as C++, Java, Python, or JavaScript, will be enough to proceed with the book. ***** What You Will Learn ***** * Install openFrameworks and create a new project * Generate 2D and 3D graphics * Mix images and videos and process them with shaders * Add GUI controls and adjust them from external devices and apps using the OSC protocol * Control parameters with a timer, Perlin noise, and sound and text files * Use the Arduino to control your application * Build a video synthesizer project * Run your project on iOS, Android, and Raspberry Pi devices ***** In Detail ***** openFrameworks is a cross-platform programming toolkit and library to perform creative coding in C++. It contains all you need to efficiently implement real-time tasks, such as generating 2D and 3D graphics, processing video and sound, and using networking. openFrameworks Essentials is a guide that can be used for learning and using openFrameworks to develop creative and artistic real-time applications. It is a fast-paced tutorial that begins with installing openFrameworks, and then takes a step-by-step approach towards using openFrameworks to build a video synthesizer project. We will investigate and implement features such as 2D and 3D graphics, GUI, shaders, reaction on sound, the OSC networking protocol, and the Arduino. This book will empower you with the practical skills required to build creative apps and projects using openFrameworks. « less
2015
*** Key Features *** * This book empowers you to create rich cross-platform graphical user interfaces using Python * It helps you develop applications that can be deployed on Windows, OSX, and Linux * The recipes in the book involve real-world applications, giving you a first-hand experience of more » the practical scenarios *** Book Description *** wxPython is a GUI toolkit for the Python programming language built on top of the cross-platform wxWidgets GUI libraries. wxPython provides a powerful set of tools that allow you to quickly and efficiently building applications that can run on a variety of different platforms. Since wxWidgets provides a wrapper around each platform's native GUI toolkit, the applications built with wxPython will have a native look and feel wherever they are deployed. This book will provide you with the skills to build highly functional and native looking user interfaces for Python applications on multiple operating system environments. By working through the recipes, you will gain insights into and exposure to creating applications using wxPython. With a wide range of topics covered in the book, there are recipes to get the most basic of beginners started in GUI programming as well as tips to help experienced users get more out of their applications. The recipes will take you from the most basic application constructs all the way through to the deployment of complete applications. *** What you will learn *** * Create full featured user interfaces * Design and develop custom controls * Deploy and distribute wxPython applications to Windows, Macintosh OS X, Linux, and other UNIX-like environments * Handle and respond to application events * Manage and display data using grids * Interact with web services from your GUI * Use Paint events to draw custom displays * Support the display of user interfaces in multiple languages *** About the Author *** Cody Precord is a software engineer based in Minneapolis, MN, USA. He designs and writes systems and application software for Windows, AIX, Linux, and Macintosh OS X using primarily C++, C#, C, Perl, Bash, and Python. The constant need for working on multiple platforms naturally led Cody to the wxPython toolkit, which he has used for several years. He is the author of wxPython 2.8 Application Development Cookbook, Packt Publishing and has also contributed to the development of the wxPython library. Cody is interested in promoting cross platform development practices and improving usability in software. *** Table of Contents *** 1. wxPython Starting Points 2. Common User Controls 3. UI Layout and Organization 4. Containers and Advanced Controls 5. Data Displays and Grids 6. Ways to Notify and Alert 7. Requesting and Retrieving Information 8. User Interface Primitives 9. Creating and Customizing Components 10. Getting Your Application Ready for Release « less
2015
Create neat cross-platform mobile apps using Apache Cordova and jQuery Mobile
Whether you are developing a mobile app for iPad or on a Windows Phone, you need to learn the specific languages and technologies for that device. This is where Apache Cordova shines. This book is the learning resource to use when you want to efficiently develop your own mobile applications using more » Apache Cordova as the platform for your HTML, CSS, and JavaScript. In order to develop good-looking mobile applications, this book also utilizes jQuery Mobile. jQuery Mobile is one of the best available frameworks for developing mobile-friendly web applications. After finishing this book, you should be able to develop your very own mobile application on different mobile platforms using only JavaScript, without having to learn the native programming languages of every mobile platform. « less
2014
Learn how to build high-performance native applications using the power of Xamarin Studio
Xamarin Studio is the premier cross-platform development tool for .NET. Using this Xamarin 3 IDE, you can create high-performance native applications for iOS, Android, and Mac using the same .NET features and tools you are already familiar and comfortable with. Often the most frustrating part of beginning more » to work with a new tool or workflow is the process of simply getting started. Whether you are brand new to .NET development, or a veteran of the framework, Learning Xamarin Studio will help you get your cross-platform development environment up and running smoothly and quickly. Starting with selecting the right Xamarin license for you and your organization, this book will cover how to install Xamarin Studio, integrate the necessary third-party tools, explain the features and tools provided by the IDE, and walk through developing, testing, and deploying applications. « less
2014
Learning an integrated development environment (IDE) can transform your capabilities as a developer. This book will help you harness the power of Qt Creator to GUI applications that cross all major platforms. Overview * Introduces the basic concepts of programming using Qt and the Qt Quick framework, more » with tips and tricks to help you make the most of Qt Creator * Shows you how to write cross-platform mobile applications with Qt Creator * Full of illustrations and diagrams, with clear step-by-step instructions and practical examples that will help you build cross-platform applications using Qt and Qt Quick In Detail Qt Creator is the leading open-source, cross-platform integrated development environment (IDE) for building GUI applications that run on Windows, Mac OS X, Linux, Android, and many embedded systems. It greatly simplifies cross-platform application development, targeting desktop computers, embedded platforms, and mobile systems. If you want to build and debug applications with Qt Creator in no time, then this book is for you. This book provides a thorough introduction to using Qt Creator to make cross-platform applications that you can read in just a few hours. It covers everything you need to know to build applications with Qt Creator. This book also discusses the facets of Qt Creator that make it a valued software development environment for students and professionals alike. The book starts by showing you how to get, install, and use Qt Creator, beginning with the basics of how to edit, compile, debug, and run applications. Along the way, you will learn to use Qt to write cross-platform GUI applications for Mac OS X, Windows, Linux, and Android in C++ and Qt Quick. This book covers how to craft GUIs with Qt Designer, localize applications using Qt Linguist, and profile application performance with Qt Creator's tools and valgrind. You will gain valuable insight in constructing applications using Qt in C++ and Qt Quick, Qt's declarative GUI authoring platform and learn everything you need to know to use Qt Creator effectively as a software developer. What you will learn from this book * Use Qt Creator's editor to edit your application source and resource files * Localize applications using Qt Linguist and Qt * Design GUI applications using both Qt and Qt Quick * Write mobile applications for Android using Qt Creator and Qt Quick * Integrate version control with Qt Creator * Gain valuable tips known only to professional developers Approach Written in a concise and easy-to-follow approach, this book will guide you to develop your first application with Qt with illustrated examples and screenshots Who this book is written for If you are a developer who is new to Qt and Qt Creator and is interested in harnessing the power of Qt for cross-platform development, this book is great for you. If you have basic experience programming in C++, you have what it takes to create great cross-platform applications using Qt and Qt Creator! « less
2013
Develop more dynamic and robust GUI applications using an open source cross-platform UI framework
Elegantly built GUI applications are always a massive hit among users. PySide is an open source software project that provides Python bindings for the Qt cross-platform UI framework. Combining the power of Qt and Python, PySide provides easy access to the Qt framework for Python developers and also acts more » as an excellent rapid application development platform available on all major operating systems. This book aims to help you develop GUI applications easily using PySide. Python is easy to learn and use and its programs are relatively shorter than those written in other programming languages like C++ or Java. This book will introduce you to user interface programming in Python, allowing you to develop real-time applications in a shorter amount of time. « less
2013
Creating Great Software with C++ and Qt 4
This book is aimed at existing C++/Qt programmers and presents ideas and techniques that are too advanced or specialized (although not necessarily difficult), for a first book on Qt. Qt has now grown to over 700 classes and well over a million words of documentation, far too much to cover in a single more » volume. So instead of covering everything very thinly, the book focuses on key areas of Qt technology and tries to provide more comprehensive coverage than is available elsewhere. The book is completely practical in emphasis, with every technique illustrated by working code. The examples show Qt best practices, and have been tested on Linux, Mac OS X, and Windows, using Qt 4.6 and where possible (e.g., using #if QT_VERSION), Qt 4.5. (The examples and a sample chapter can be downloaded from the book's web page. Amazon don't allow URLs so google for "qtrac" to find it.) The book's main themes are hybrid desktop/Internet applications, threading, rich text handling, Qt's graphics/view architecture, and Qt's model/view architecture (to which four chapters are devoted), although many other topics are covered. Besides each chapter's main subject, lots of other classes, methods, and techniques are used wherever they make sense, to show as many Qt features as possible. So even the most experienced Qt programmer should discover aspects of Qt they weren't aware of, discover new techniques, and be inspired with new ideas. « less
2010