Books: 64

Apple

CoverTitleYear
Apple's iPods continue to set the bar for media players, with bold new features like the Touch's supersized screen and Siri voice control. But iPods still lack a guide to all their features. That's where this full-color book comes in. It shows you how to play music, movies, and slideshows; shoot photos more » and videos; and navigate Apple's redesigned iTunes media-management program. « less
2012
A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk
Cocos2D is the powerhouse framework behind some of the most popular games in the App Store. If you've played Tiny Wings, Angry Birds, Mega Jump, Trainyard, or even Super Turbo Action Pig, then you've played a game that uses Cocos2D or Box2D physics. The beauty of Cocos2D is its simplicity. It's easy more » to become overwhelmed when you start developing an iOS game, especially if you look at things like OpenGL ES, OpenAL, and other lower level APIs. Writing a game for the iPhone and iPad does not have to be that difficult, and Cocos2D makes game development fun and easy. « less
2012
In this Wrox Blox, you will learn how to obtain and access the Mac App Store from your Mac. You will also learn about the opportunities available for developers who want to venture into the Mac market. This Wrox Blox also walks you through the steps you need to perform to publish your apps in the Mac more » App Store. You will use the Xcode 4 development tool provided by Apple to develop a Mac OS X application, and then see how it can be published in the Mac App Store. « less
2011
The iLife software suite from Apple is comprised of iPhoto, iMovie, iDVD, GarageBand, and iWeb, all of which assist with organizing, viewing, and publishing digital content such as photos, movies, music, and Web pages. This fun, friendly, and full-color guide will help you easily and efficiently organize more » all your digital materials. Veteran author Tony Bove reviews the latest enhancements to the latest version of iLife and presents you with clear explanations and step-by-step instructions for keeping track of everything digital. « less
2011
Tips and Tricks for Awesome iPhone and iPad Apps
Take your iPhone and iPad apps to the next level. You've seen cool features and tricks in other apps, but haven't had the time to really look into how they're done. We've got the answers for you. This book walks you through clean, reusable solutions to a wide variety of problems and patterns common to more » iOS development with Cocoa Touch and Objective-C. With these recipes in your arsenal, your next apps will be more polished and more maintainable than ever. « less
2011
The Business of Apple Development
It takes more than a great idea to succeed at iPhone and iPad app development.This indispensible guide provides an in-depth look into the perils and potential of the iPhone and iPad app landscape. The Art of the App Store presents tried and tested methods for competitive research, findingyour niche, more » understanding customer expectations, setting goals and milestones, and managing app development from concept to post-launch. You will find guidelines for developing and pricing your app using the most up-to-date trends, a plan for viral marketing using social networks, metric tracking, taking advantage of feedback, and much more. « less
2011
Develop with Objective-C and Cocoa
You already know the reasons to get into Mac programming: millions of users rely on the Mac as their primary operating system. If you are searching for a new job, acquiring a skill set, or simply inspired to develop software for the Mac, Beginning Mac Programming is the practical and straightforward more » introduction to the basics you need to create innovative applications that people will seek out, discuss, and rely on. Beginners welcome! « less
2010
A Quick-Start Guide for Developers
Apple's Cocoa frameworks let you write powerful and attractive applications for Mac OS X or the iPhone. With this book plus your existing knowledge of object-oriented programming you can take advantage of Cocoa and create compelling, feature rich, compliant Mac applications for this industry-leading more » environment using XCode 3. « less
2010
A Quick-Start Guide for iPhone Developers
It's not an iPhone and it's not a laptop: the iPad is a groundbreaking new device. You need to create true iPad apps to take advantage of all that is possible with the iPad. If you're an experienced iPhone developer, iPad Programming will show you how to write these outstanding new apps while completely more » fitting your users expectation for this device. « less
2010
Apple's API for Persisting Data on Mac OS X
Learn the Apple Core Data APIs from the ground up. With Core Data, you can concentrate on designing the model for your application, and use the power of Core Data to do the rest. This book will take you from Core Data fundamentals to expert configurations that you will not find anywhere else. Together more » we'll walk through a fullfeatured application based on the Mac OS X Core Data API. « less
2009