Books: 10

Flex

CoverTitleYear
Flex Mobile in Action teaches you to use the powerful open source Flex platform to create applications that can stretch across Apple iOS, Android, and BlackBerry devices. It focuses on practical application development techniques such as accessing native device capabilities, choosing the right architectural more » patterns, building data access models, and more. For developers new to Flex, the book provides a quick overview that will get you started in no time. As you explore Flex Mobile, you'll also learn techniques for creating compelling mobile applications. Along the way, you'll explore the tools created by Adobe and the open source community for performance monitoring, debugging, and device connections. This book assumes no prior exposure to Flex Mobile. Experience with Flex or ActionScript is useful but not required. « less
2012
Building Flexible Rich Internet Applications
Robotlegs is a standout among the ActionScript 3 development frameworks available today. With it, Flash, Flex, and AIR developers can create well-architected, testable, and flexible Rich Internet Applications - fast. This concise guide shows you how the light footprint and focused scope of this open more » source framework not only solves your immediate coding problems, it helps you gain insight into AS3 architecture on a much deeper level. The authors provide a walkthrough of specific features in two applications they've written in Robotlegs, complete with code for each application as a whole. You'll learn how to achieve a balance of flexibility and consistency in your own projects. « less
2011
Over 50 recipes towards optimal Java software engineering with Maven 3
Take Flash to the next dimension by creating detailed, animated, and interactive 3D worlds with Away3D Overview * Create stunning 3D environments with highly detailed textures * Animate and transform all types of 3D objects, including 3D Text * Eliminate the need for expensive hardware with proven more » Away3D optimization techniques, without compromising on visual appeal * Written in a practical and illustrative style, which will appeal to Away3D beginners and Flash developers alike In Detail Away3D is one of the most popular real-time 3D engines for Flash. Besides creating various detailed 3D environments you can also create animated 3D scenes, use various special effects, integrate third-party libraries, and much more. The possibilities of using this engine are endless. But will you be able take full advantage of all these features and make a 3D application that is picture perfect?. This is the best book for guiding you through Away3D, and the possibilities it opens up for the Flash platform. You'll be able to create basic 3D objects, display lifelike animated characters, construct complex 3D scenes in stunning detail, and much more with this practical hands-on guide. Starting with the very basics, this book will walk you through creating your first Away3D application, and then move on to describe and demonstrate the many features that are available within Away3D such as lighting, shading, animation, 3D text, model loading and more. With the help of this comprehensive guide to all the information you ever needed to use Away3D, you'll find yourself creating incredibly detailed 3D environments in no time. You begin with an overview of downloading the Away3D source code and configuring various authoring tools like Flex Builder, Flash Builder, FlashDevelop, and Flash CS4. Next you ease your way through creating your first primitive 3D object from scratch, then move on to creating stunning 3D environments with incredibly detailed textures and animations. You will make applications react to mouse events, with the click of a mouse – literally, learn ways to focus your camera and perfect your creation by viewing it from all angles, and take your Away3D application to the next level by overcoming the limitations in default Away3D algorithms. You will also learn optimization techniques to obtain the best performance from Away3D, without compromising on visual appeal. Create stunning real-world 3D Flash applications, right from displaying your first sphere to creating entire 3D cities, with plenty of tips to help you avoid common pitfalls. What you will learn from this book * Draw primitive shapes such as cubes, cones, spheres, and planes without having to manually construct them from their basic elements * Add eye-catching special effects to your Away3D application * Warp, curve, modify, and bend 3D text to your will * Focus the Camera and view 3D objects from all angles * Improve mouse interactivity in your 3D application * Integrate third-party libraries such as TweenLite and Stardust with Away3D to animate 3D objects and create particle effects * Use sprites and sprite classes * Utilize the power of Pixel Bender for image processing * Export 3D models from 3D modeling applications such as 3ds Max, Blender, MilkShape, and Sketch-Up * Get practical tips on achieving maximum performance in your 3D applications « less
2011
Building iOS Applications with ActionScript
Ready to put your ActionScript 3 skills to work on iPhone and iPad apps? This hands-on book walks you through the process of creating an Adobe AIR application for iOS devices from start to finish, using the Flex 4.5 framework. Move quickly from a basic Hello World application to complex interactions more » with iOS APIs, and get complete code examples for working with device components - including the accelerometer, GPS, camera, gallery, and multitouch display. This is an ideal resource for Flex developers of all levels. « less
2011
Real-world recipes for developing Rich Internet Applications
Flex 4 Cookbook has hands-on recipes for everything from Flex basics to solutions for working with visual components and data access, as well as tips on application development, unit testing, and Adobe AIR. Each recipe provides an explanation of how and why it works, and includes sample code that you more » can use immediately. You'll get results fast, whether you're a committed Flex developer or still evaluating the technology. It's a great way to jumpstart your next web application. « less
2010
Flex has grown from just a way to build Flash apps into a rich ecosystem, and Flex 4 introduces new UI components, better performance monitoring, and speed enhancements to the compiler. Flex 4 in Action is a comprehensive tutorial that introduces Flex to web designers and developers. It starts with more » the basics-forms and data - and moves through core concepts like navigation, drag-and-drop, and events. Even if you're new to Flex, this book is all you'll need to make your apps pop using the new Spark components, data services, charting, special effects, and more. « less
2010
Together, Flex and Java make a powerful web development platform - they blend the strengths of Java on the server with the richness of Flex on the frontend. Flex on Java is a unique book that teaches you how to work with Flex in concert with the full array of Java technologies: Spring, POJOs, JMS, and more » other standard tools. You also learn how to integrate Flex with server-side Java via BlazeDS remoting. Almost all the carefully annotated examples use free or open source software. « less
2010
An Adobe Developer Library Pocket Guide
Discover what's possible with the latest version of Flash Builder and Flex. This hands-on guide helps you dive into the Adobe Flash Platform: through a series of quick step-by-step tutorials, you'll learn the process of building, debugging, and deploying a complete Rich Internet Application with Flex more » 4. Each tutorial includes complete code samples and pre-built Flex components. Follow the tutorials in sequence or simply jump to the areas that interest you. « less
2010
Flex 4 is an open-source tool that allows developers to easily add life to web applications with dynamic user features, colorful transitions, and eye-catching animations. Flex also provides powerful data handling for industrial-strength applications. We think it should be just as much fun to learn more » Flex as it is to use it. And we know that fun learning gets better results. Hello! Flex 4 demonstrates how to get started without getting bogged down in technical detail or academic edge cases. In this book, User Friendly cartoon characters offer commentary and snide side comments, as the book moves quickly from Hello World into practical techniques. Each one is illustrated with a hands-on example. Along the way, readers will build a unique Flex application that mashes Yahoo Maps with Twitter to keep track of friends. « less
2009
Providing you with invaluable information for delivering rich, cross-platform Internet applications within the enterprise and across the web, this book shows you how to fully integrate Java and Flex. Pages of examples, step-by-step instructions, and from-the-field techniques guide you through the creation more » of your first Java/Flex applications. « less
2009