Obtain enterprise agility and continuous delivery by implementing DevOps with Windows Server 2016
ABOUT THIS BOOK
* This practical learning guide will improve your application lifecycle management and help you manage environments efficiently
* Showcase through a sample application ways to apply DevOps principles and practices in the real world
* Implement DevOps using latest technologies in Windows more » Server 2016 such as Windows Container, Docker, and Nano Servers
WHO THIS BOOK IS FOR
This book is for .NET developers and system administrators who have a basic knowledge of Windows Server 2016 and are now eager to implement DevOps at work using Windows Server 2016. Knowledge of Powershell, Azure, and containers will help.
WHAT YOU WILL LEARN
* Take a deep dive into the fundamentals, principles, and practices of DevOps
* Achieve an end-to-end DevOps implementation
* Execute source control management using GITHUB and VSTS vNext
* Automate the provisioning and configuration of infrastructure
* Build and release pipeline
* Measure the success of DevOps through application instrumentation and monitoring
Delivering applications swiftly is one of the major challenges faced in fast-paced business environments. Windows Server 2016 DevOps is the solution to these challenges as it helps organizations to respond faster in order to handle the competitive pressures by replacing error-prone manual tasks using automation.
This book is a practical description and implementation of DevOps principles and practices using the features provided by Windows Server 2016 and VSTS vNext. It jumps straight into explaining the relevant tools and technologies needed to implement DevOps principles and practices. It implements all major DevOps practices and principles and takes readers through it from envisioning a project up to operations and further. It uses the latest and upcoming concepts and technologies from Microsoft and open source such as Docker, Windows Container, Nano Server, DSC, Pester, and VSTS vNext.
By the end of this book, you will be well aware of the DevOps principles and practices and will have implemented all these principles practically for a sample application using the latest technologies on the Microsoft platform. You will be ready to start implementing DevOps within your project/engagement.
STYLE AND APPROACH
This practical, learning book is linear and progressive, and every chapters builds on the previous chapters. We focus on the practical skills required to implement DevOps, with a summary of the key concepts only where strictly necessary. « less
* Focus on coding with the new, improved, and powerful tools of VS 2017
* Master improved debugging and unit testing support capabilities
* Accelerate cloud development with the built-in Azure tools
Visual Studio 2017 is the all-new IDE released by Microsoft for developers, more » targeting Microsoft and other platforms to build stunning Windows and web apps. Learning how to effectively use this technology can enhance your productivity while simplifying your most common tasks, allowing you more time to focus on your project. With this book, you will learn not only what VS2017 offers, but also what it takes to put it to work for your projects.
Visual Studio 2017 is packed with improvements that increase productivity, and this book will get you started with the new features introduced in Visual Studio 2017 IDE and C# 7.0. Next, you will learn to use XAML tools to build classic WPF apps, and UWP tools to build apps targeting Windows 10. Later, you will learn about .NET Core and then explore NuGet, the package manager for the Microsoft development platform. Then, you will familiarize yourself with the debugging and live unit testing techniques that comes with the IDE. Finally, you'll adapt Microsoft's implementation of cloud computing with Azure, and the Visual Studio integration with Source Control repositories.
WHAT YOU WILL LEARN
* Learn what's new in the Visual Studio 2017 IDE, C# 7.0, and how it will help developers to improve their productivity
* Learn the workloads and components of the new installation wizard and how to use the online and offline installer
* Build stunning Windows apps using Windows Presentation Foundation (WPF) and Universal Windows Platform (UWP) tools
* Get familiar with .NET Core and learn how to build apps targeting this new framework
* Explore everything about NuGet packages
* Debug and test your applications using Visual Studio 2017
* Accelerate cloud development with Microsoft Azure
* Integrate Visual Studio with most popular source control repositories, such as TFS and GitHub
ABOUT THE AUTHOR
Kunal Chowdhury has been a Microsoft MVP (Most Valuable Professional) since 2010, starting with Silverlight to Windows app development. He is also a renowned public speaker, active blogger (by passion), and a software engineer (senior/technical lead) by profession. Over the years, he has acquired profound knowledge on various Microsoft products and helped developers throughout the world with his deep knowledge and experience.
As a technical buff, Kunal has in-depth knowledge of OOPs, C#, XAML, .NET, WPF, UWP, Visual Studio, Windows 10 and Microsoft Azure. He is also proficient in entire Software Development Life Cycle (SDLC) and Scrum methodology. He has written many articles, tips & tricks on his technical blog (kunal-chowdhury) for developers and consumers.
You can contact Kunal via email at email@example.com. You can also follow him on Twitter at @kunal2383 and become a part of his major fans on social media channels for the updates that he shares over there.
TABLE OF CONTENTS
1. What’s new in Visual Studio 2017 IDE?
2. What's new in C# 7.0?
3. Building applications for Windows using XAML Tools
4. Building applications for Windows 10 using UWP Tools
5. Building application with .NET Core
6. Managing NuGet packages
7. Debugging applications with Visual Studio 2017
8. Testing applications with Visual Studio 2017
9. Accelerate cloud development with Windows Azure
10. Working with source controls « less
* Children can express their creativity while learning through interactive Swift Playgrounds
* Empower children to think critically about problems
* Learning programming basics can help children gain confidence in problem solving
* Help children put their imagination into action building more » their first iOS app
This book starts at the beginning by introducing programming through easy to use examples with the Swift Playgrounds app. Kids are regularly encouraged to explore and play with new concepts to support knowledge acquisition and retention – these newly learned skills can then be used to express their own unique ideas. Children will be shown how to create their first iOS application and build their very own movie night application.
WHAT YOU WILL LEARN
* Basic programming and coding fundamentals
* Write code using the fun and interactive Swift Playgrounds app
* Make animations, including creating your own starry night
* Utilise functions by making pizza in code
* Create an interactive toy bin
* Learn how to use control flow statements to further enhance your toy bin
* Build a simple movie night app working with tableviews and arrays
ABOUT THE AUTHOR
Since Swift was announced at WWDC, Steffen D. Sommer has had a passionate interest in the programming language. He's currently working as a lead Vapor developer at a company called Nodes in Copenhagen, where he focuses on developing backend systems using Swift.
In his spare time, he helps organize the local iOS meet up, visits iOS conferences around the world, and explores the different aspects of and use cases for Swift, such as putting Swift on the server and doing functional programming in Swift. You can also find him contributing to open source projects on GitHub or blogging on his personal website.
Jim Campagno is an iOS developer and teacher living in New York City. He's currently working as an iOS instructor at the Flatiron School, helping beginners of Swift and iOS become iOS developers.
Jim has a deep desire and high level of creativity that he brings to teaching. He created the Swift online course offered at Flatiron School, which includes in-depth readings along with test-driven labs, challenging the student to write code in Swift. Jim also runs an active YouTube channel, putting out in-depth content and helping students understand everything in iOS and Swift—from the basics to complex topics.
Most importantly, Jim ensures that the content he creates is accessible, fun, and interactive. He enjoys putting together a story behind every topic to make it more enjoyable for the reader.
TABLE OF CONTENTS
1. What is Programming?
2. Getting Set Up
3. Say Hello
4. Favorite Things
6. Making Pizza
7. Toy Bin
8. Smarter Toy Bin
9. Making Some Friends
10. Pokemon Battle
11. Simon Says
12. Starry Night
13. Space Pizza Delivery
14. Movie Night - iOS App « less
jQuery is often injected into web applications and libraries without any real thought, seemingly out of habit or fear. Many web developers don't seem to know exactly when they need to use jQuery, and when they don't - it has become a standard step for many when setting up a new library or web application. But relying solely on jQuery as your window to the web leaves large gaps in your knowledge. This in turn results in frustration when the abstraction that jQuery provides "leaks" and exposes you to the native aspects of the browser.
Check out the comprehensive web application at github.com/Beyond-jQuery/exercise which was developed for "Beyond jQuery" readers that covers many of the concepts discussed in this book. « less
* Insightful coverage of Go programming syntax, constructs, and idioms to help you understand Go code effectively
* Push your Go skills, with topics such as, data types, channels, concurrency, object-oriented Go, testing, and network programming
* Each chapter provides working code samples more » that are designed to help reader quickly understand respective topic
The Go programming language has firmly established itself as a favorite for building complex and scalable system applications. Go offers a direct and practical approach to programming that let programmers write correct and predictable code using concurrency idioms and a full-featured standard library.
This is a step-by-step, practical guide full of real world examples to help you get started with Go in no time at all. We start off by understanding the fundamentals of Go, followed by a detailed description of the Go data types, program structures and Maps. After this, you learn how to use Go concurrency idioms to avoid pitfalls and create programs that are exact in expected behavior. Next, you will be familiarized with the tools and libraries that are available in Go for writing and exercising tests, benchmarking, and code coverage.
Finally, you will be able to utilize some of the most important features of GO such as, Network Programming and OS integration to build efficient applications. All the concepts are explained in a crisp and concise manner and by the end of this book; you would be able to create highly efficient programs that you can deploy over cloud.
WHAT YOU WILL LEARN
* Install and configure the Go development environment to quickly get started with your first program.
* Use the basic elements of the language including source code structure, variables, constants, and control flow primitives to quickly get started with Go
* Gain practical insight into the use of Go's type system including basic and composite types such as maps, slices, and structs.
* Use interface types and techniques such as embedding to create idiomatic object-oriented programs in Go.
* Develop effective functions that are encapsulated in well-organized package structures with support for error handling and panic recovery.
* Implement goroutine, channels, and other concurrency primitives to write highly-concurrent and safe Go code
* Write tested and benchmarked code using Go’s built test tools
* Access OS resources by calling C libraries and interact with program environment at runtime
ABOUT THE AUTHOR
TABLE OF CONTENTS
1. A First Step in Go
2. Go Language Essentials
3. Go Control Flow
4. Data Types
5. Functions in Go
6. Go Packages and Programs
7. Composite Types
8. Methods, Interfaces, and Objects
10. Data IO in Go
11. Writing Networked Services
12. Code Testing « less
Discover how to build iOS and watchOS applications in Swift 2 using Xcode
* Gets you up and running with Swift programming without any prior iOS development experience.
* A fast paced guide showing best practices and lets you get up to speed with Swift to quickly build your own iOS applications
* A unique practical approach to make your life with Swift easy.
BOOK more » DESCRIPTION
Swift was considered one of the biggest innovations last year, and certainly with Swift 2 announced at WWDC in 2015, this segment of the developer space will continue to be hot and dominating.
This is a fast-paced guide to provide an overview of Swift programming and then walks you through in detail how to write iOS applications. Progress through chapters on custom views, networking, parsing and build a complete application as a Git repository, all by using Swift as the core language
WHAT YOU WILL LEARN
* Dive into Swift and explore its innovative and powerful syntax
* Work with Swift in Xcode to get a unique and productive approach to development
* Find out how to create complete iOS applications
* Discover rapid prototyping with a Swift playground
* Get to know how to use the Swift storyboard to develop multi-page applications
* Get to grips with parsing JSON and XML data from network sources
* Build a network client for GitHub repositories, with full source code on GitHub
ABOUT THE AUTHOR
Dr Alex Blewitt has over 20 years of experience in Objective-C, and he has been using Apple frameworks since NeXTstep 3.0. He upgraded his NeXTstation for a TiBook when Apple released Mac OS X in 2001, and he has been developing on it ever since.
Alex currently works for an investment bank in London, writes for the online technology news site InfoQ, and has published two other books for Packt Publishing. He also has a number of apps on the Apple AppStore through Bandlem Limited. When he's not working on technology and if the weather is nice, he likes to go flying from the nearby Cranfield airport.
Alex writes regularly at his blog, http://alblue.bandlem.com, as well tweeting regularly on Twitter as @alblue.
TABLE OF CONTENTS
1. Exploring Swift
2. Playing with Swift
3. Creating an iOS Swift App
4. Storyboard Applications with Swift and iOS
5. Creating Custom Views in Swift
6. Parsing Networked Data
7. Building a Repository Browser
8. Adding Watch Support
9. References to Swift-related Websites, Blogs, and Notable Twitter Users « less
UNIX: The Textbook, Third Edition provides a comprehensive introduction to the modern, twenty-first-century UNIX operating system. The book deploys PC-BSD and Solaris, representative systems of the major branches of the UNIX family, to illustrate the key concepts. It covers many topics not covered in more » older, more traditional textbook approaches, such as Python, UNIX System Programming from basics to socket-based network programming using the client-server paradigm, the Zettabyte File System (ZFS), and the highly developed X Windows-based KDE and Gnome GUI desktop environments.
The third edition has been fully updated and expanded, with extensive revisions throughout. It features a new tutorial chapter on the Python programming language and its use in UNIX, as well as a complete tutorial on the git command with Github. It includes four new chapters on UNIX system programming and the UNIX API, which describe the use of the UNIX system call interface for file processing, process management, signal handling, interprocess communication (using pipes, FIFOs, and sockets), extensive coverage of internetworking with UNIX TCP/IP using the client-server software, and considerations for the design and implementation of production-quality client-server software using iterative and concurrent servers. It also includes new chapters on UNIX system administration, ZFS, and container virtualization methodologies using iocage, Solaris Jails, and VirtualBox.
Utilizing the authors’ almost 65 years of practical teaching experience at the college level, this textbook presents well-thought-out sequencing of old and new topics, well-developed and timely lessons, a Github site containing all of the code in the book plus exercise solutions, and homework exercises/problems synchronized with the didactic sequencing of chapters in the book. With the exception of four chapters on system programming, the book can be used very successfully by a complete novice, as well as by an experienced UNIX system user, in both an informal and formal learning environment.
The book may be used in several computer science and information technology courses, including UNIX for beginners and advanced users, shell and Python scripting, UNIX system programming, UNIX network programming, and UNIX system administration. It may also be used as a companion to the undergraduate and graduate level courses on operating system concepts and principles. « less
The Insiders' Guide
Before you buy this book, please first head over to our sample page -elementsofprogramminginterviews.com/sample
The sampler should give you a very good idea of thequalityandstyleof our book. In particular, be sure you arecomfortable with the level and with our Java coding style.
Complete programs more » are available atepibook.github.io.
Since different candidates have different time constraints, EPI includes astudy guidewith severalscenarios,ranging from weekendHackathontosemester long preparationwith a recommended a subset of problems for each scenario.
All problems are classified in terms of theirdifficulty leveland include manyvariantsto help you apply what you have learned more widely.
All problems includeshintsfor readers who get stuck. This simulates what you will face in thereal interview.
The version being sold by Amazon itself is always current. Some resellers may have older versions, especially if they sell used copies. « less
A Non-Technical Guide
If you're new to GitHub, this concise book shows you just what you need to get started and no more. It's perfect for project and product managers, stakeholders, and other team members who want to collaborate on a development project - whether it's to review and comment on work in progress or to contribute more » specific changes. It's also great for developers just learning GitHub.
GitHub has rapidly become the default platform for software development, but it's also ideal for other text-based documents, from contracts to screenplays. This hands-on book shows you how to use GitHub's web interface to view projects and collaborate effectively with your team. « less