Books: 11

Kinect

CoverTitleYear
Design and develop advanced computer vision projects using OpenCV with Python
ABOUT THIS BOOK * Program advanced computer vision applications in Python using different features of the OpenCV library * Practical end-to-end project covering an important computer vision problem * All projects in the book include a step-by-step guide to create computer vision applications WHO more » THIS BOOK IS FOR This book is for intermediate users of OpenCV who aim to master their skills by developing advanced practical applications. Readers are expected to be familiar with OpenCV's concepts and Python libraries. Basic knowledge of Python programming is expected and assumed. WHAT YOU WILL LEARN * Generate real-time visual effects using different filters and image manipulation techniques such as dodging and burning * Recognize hand gestures in real time and perform hand-shape analysis based on the output of a Microsoft Kinect sensor * Learn feature extraction and feature matching for tracking arbitrary objects of interest * Reconstruct a 3D real-world scene from 2D camera motion and common camera reprojection techniques * Track visually salient objects by searching for and focusing on important regions of an image * Detect faces using a cascade classifier and recognize emotional expressions in human faces using multi-layer peceptrons (MLPs) * Recognize street signs using a multi-class adaptation of support vector machines (SVMs) * Strengthen your OpenCV2 skills and learn how to use new OpenCV3 features IN DETAIL OpenCV is a native cross platform C++ Library for computer vision, machine learning, and image processing. It is increasingly being adopted in Python for development. OpenCV has C++/C, Python, and Java interfaces with support for Windows, Linux, Mac, iOS, and Android. Developers using OpenCV build applications to process visual data; this can include live streaming data from a device like a camera, such as photographs or videos. OpenCV offers extensive libraries with over 500 functions This book demonstrates how to develop a series of intermediate to advanced projects using OpenCV and Python, rather than teaching the core concepts of OpenCV in theoretical lessons. Instead, the working projects developed in this book teach the reader how to apply their theoretical knowledge to topics such as image manipulation, augmented reality, object tracking, 3D scene reconstruction, statistical learning, and object categorization. By the end of this book, readers will be OpenCV experts whose newly gained experience allows them to develop their own advanced computer vision applications. STYLE AND APPROACH This book covers independent hands-on projects that teach important computer vision concepts like image processing and machine learning for OpenCV with multiple examples. « less
2015
Create compelling animations and graphics with Kinect and camera input, using one of the most powerful C++ frameworks available
Cinder is one of the most exciting frameworks available for creative coding. It is developed in C++ for increased performance and allows for the fast creation of visually complex, interactive applications. Cinder Creative Coding Cookbook will show you how to develop interactive and visually dynamic more » applications using simple-to-follow recipes. You will learn how to use multimedia content, draw generative graphics in 2D and 3D, and animate them in compelling ways. Beginning with creating simple projects with Cinder, you will use multimedia, create animations, and interact with the user. « less
2013
A fast-paced, practical guide including examples, clear instructions, and details for building your own multimodal user interface
Kinect is a motion-sensing input device by Microsoft for the Xbox 360 video game console and Windows PCs. It provides capabilities to enhance human-machine interaction along with a zero-to-hero journey to engage the user in a multimodal interface dialog with your software solution. Kinect in Motion more » - Audio and Visual Tracking by Example guides you in developing more than five models you can use to capture gestures, movements, and voice spoken commands. The examples and the theory discussed provide you with the knowledge to let the user become a part of your application. « less
2013
Design, Build, Blow Their Minds
If you've done some Arduino tinkering and wondered how you could incorporate the Kinect - or the other way around - then this book is for you. The authors of Arduino and Kinect Projects will show you how to create 10 amazing, creative projects, from simple to complex. You'll also find out how to incorporate more » Processing in your project design - a language very similar to the Arduino language. The ten projects are carefully designed to build on your skills at every step. Starting with the Arduino and Kinect equivalent of "Hello, World," the authors will take you through a diverse range of projects that showcase the huge range of possibilities that open up when Kinect and Arduino are combined. « less
2012
Hacking the Kinect is the technogeek's guide to developing software and creating projects involving the groundbreaking volumetric sensor known as the Microsoft Kinect. Microsoft's release of the Kinect in the fall of 2010 startled the technology world by providing a low-cost sensor that can detect and more » track body movement in three-dimensional space. The Kinect set new records for the fastest-selling gadget of all time. It has been adopted worldwide by hobbyists, robotics enthusiasts, artists, and even some entrepreneurs hoping to build business around the technology. « less
2012
Building application using Kinect for Windows SDK. Covers the Kinect for Windows SDK v1.6. A practical step-by-step tutorial to make learning easy for a beginner. A detailed discussion of all the APIs involved and the explanations of their usage in detail. Procedures for developing motion-sensing applications more » and also methods used to enable speech recognition. « less
2012
Tips & Tools for Motion and Pattern Detection
Create your own innovative applications in computer vision, game design, music, robotics, and other areas by taking full advantage of Kinect's extensive interactive, multi-media platform. With this book, you get a step-by-step walkthrough of the best techniques and tools to come out of the OpenKinect more » project, the largest and most active Kinect hacking community. Learn dozens of hacks for building interfaces that respond to body movements, gestures, and voice, using open source toolkits such as openFrameworks, the Processing IDE, and OpenKinect driver library. Whether you're an artist, designer, researcher, or hobbyist, this book will give you a running start with Kinect. « less
2012
3D vision with Kinect, Processing, Arduino, and MakerBot
This detailed, hands-on guide provides the technical and conceptual information you need to build cool applications with Microsoft's Kinect, the amazing motion-sensing device that enables computers to see. Through half a dozen meaty projects, you'll learn how to create gestural interfaces for software, more » use motion capture for easy 3D character animation, 3D scanning for custom fabrication, and many other applications. Perfect for hobbyists, makers, artists, and gamers, Making Things See shows you how to build every project with inexpensive off-the-shelf components, including the open source Processing programming language and the Arduino microcontroller. You'll learn basic skills that will enable you to pursue your own creative applications with Kinect. « less
2012
Add gesture and posture recognition to your applications
Create rich experiences for users of Windows 7 and Windows 8 Developer Preview with this pragmatic guide to the Kinect for Windows Software Development Kit (SDK). The author, a developer evangelist for Microsoft, walks you through Kinect sensor technology and the SDK - providing hands-on insights for more » how to add gesture and posture recognition to your apps. If you're skilled in C# and Windows Presentation Foundation, you'll learn how to integrate Kinect in your applications and begin writing UIs and controls that can handle Kinect interaction. « less
2012
Ready to learn Kinect programming? Start Here! Learn the fundamentals of programming with the Kinect API - and begin building apps that use motion tracking, voice recognition, and more. If you have experience programming with C# - simply start here! This book introduces must-know concepts and techniques more » through easy-to-follow explanations, examples, and exercises. Here's where you start learning Kinect: Build an application to display Kinect video on your PC; Have Kinect take photographs when it detects movement; Draw on a computer screen by moving your finger in the air; Track your body gestures and use them to control a program; Make a program that understands your speech and talks back to you; Play a part in your own augmented reality game; Create an "air piano" using Kinect with a MIDI device « less
2012