Books: 459

Mobile

CoverTitleYear
iPhone and iPad Apps for Companies and Organizations
If you plan to develop iOS applications in a corporate setting-for internal consumption or for sale to end users-you need to read this book. Veteran developer James Turner shares best practices and lessons learned from his recent on-the-ground experience planning, building, and shipping an iOS application more » in an enterprise environment. With lots of examples and solid advice, you’ll learn how to use Xcode, Objective-C, and other Apple development tools within the confines of enterprise software methodologies. Don’t be deterred by Apple’s development philosophy. If you’re familiar with Xcode, this guide will help you build and launch enterprise iOS apps successfully. « less
2011
Native apps have distinct advantages, but the future belongs to mobile web apps that function on a broad range of smartphones and tablets. Get started with jQuery Mobile, the touch-optimized framework for creating apps that look and behave consistently across many devices. This concise book provides more » HTML5, CSS3, and JavaScript code examples, screen shots, and step-by-step guidance to help you build a complete working app with jQuery Mobile. If you're already familiar with the jQuery JavaScript library, you can use your existing skills to build cross-platform mobile web apps right now. This book shows you how. « less
2011
Foundations of Mac, iPhone, and iPod touch programming
Build solid applications for Mac OS X, iPhone, and iPod Touch, regardless of whether you have basic programming skills or years of programming experience. Cocoa and Objective-C: Up and Running shows you how to use Apple's Cocoa framework and its Objective-C language through step-by-step tutorials, hands-on more » tasks, clear examples, and sound advice from a Cocoa expert. « less
2010
Creating iPhone Apps with Cocoa Touch: The Mini Missing Manual walks you through developing your first iPhone App and introduces you to your programming environment and tools: Cocoa Touch, Interface Builder, Xcode, and the Objective-C programming language. This eBook is adapted from parts of iPhone App more » Development: The Missing Manual. « less
2010
Introducing Google's Mobile Development Platform
Google's Android is shaking up the mobile market in a big way. With Android, you can write programs that run on any compatible cell phone in the world. It's a mobile platform you can't afford not to learn, and this book gets you started. This third edition covers all Android versions from Android 1.5 more » to Android 2. « less
2010
Ready to create your own iPhone app? This book walks you through the entire iPhone app development process. You'll learn how to download the tools, build the app, successfully navigate Apple's approval process, and then market and maintain the finished product. Written by Mac guru Craig Hockenberry, more » creator of the wildly popular Twitterific iPhone app, iPhone App Development: The Missing Manual includes illustrated, step-by-step tutorials and real-world examples. « less
2010
From Xcode to App Store
Get the hands-on experience you need to program for the iPhone and iPod Touch. With this easy-to-follow guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks. Before you know it, you'll not only have the skills more » to develop your own apps, you'll know how to sail through the process of submitting apps to the iTunes App Store. Whether you're a developer new to Mac programming or an experienced Mac developer ready to tackle the iPhone and iPod Touch, Learning iPhone Programming will give you a head start on building market-ready iPhone apps. « less
2010
Learn four cost - effective ways to protect the applications you develop for mobile devices. The methods described in this Mini Missing Manual won't stop people from misappropriating your secrets, stealing your name, and copying your code. But if any of those things do happen, you'll have the legal ammunition more » you need to recover your losses and, in some cases, get money to pay attorney fees. Taking these steps will also reinforce your legal rights in the event that another company wants to acquire your apps. « less
2010
Designing Great iPhone Apps
So you've got an idea for an iPhone app -- along with everyone else on the planet. Set your app apart with elegant design, efficient usability, and a healthy dollop of personality. Tapworthy takes you from concept to polished interface design with plain-spoken principles and a rich collection of visual more » examples for designing exceptional interfaces for the iPhone and iPod Touch. « less
2010
Developing 2D & 3D games in Objective-C
What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's gestural interface and limited screen layout requires new skills. Loaded with descriptive examples and clear explanations, iPhone Game Development provides more » everything from game development basics and iPhone programming fundamentals to guidelines for dealing with special graphics and audio needs, creating in-game physics, and much more. « less
2009