Books: 42

Video

CoverTitleYear
Covering HTML5, CSS3, and jQuery
Thoroughly revised and updated with examples rewritten to conform to HTML5, CSS3, and contemporary web development practices, this easy-to-understand, step-by-step tutorial helps you quickly master the basics of HTML and CSS before moving on to more advanced topics such as graphics, video, and interactivity more » with JavaScript and jQuery. In just one hour a day, you’ll learn the skills you need to design, create, and maintain a professional-looking website. * No previous experience required. By following each short, one-hour lesson in this book, anyone can learn the basics of web development. * Learn at your own pace. You can work through each lesson sequentially to make sure you thoroughly understand all the concepts and methodologies, or you can focus on specific lessons to learn the techniques that interest you most. * Test your knowledge. Each lesson ends with a Workshop section filled with questions, answers, and exercises for further study. Learn how to... * Fully implement the HTML5 and CSS3 standards * Work with text and create links * Add images and graphics to your page * Use CSS to style a site and position elements on a page * Structure a page with HTML5 * Use responsive web design to make your pages look good on different-sized screens * Use JavaScript to add dynamic elements and interactivity on your pages * Leverage jQuery to add JavaScript features to your pages * Design for the mobile web * Get your site online and let people know it’s there * Optimize your site for search engines Contents at a Glance PART I: Getting Started 1 What Is Web Publishing 2 Getting Your Tools in Order 3 Introducing HTML and CSS PART II: Creating Web Pages 4 Learning the Basics of HTML 5 Organizing Information with Lists 6 Working with Links PART III: Doing More with HTML and CSS 7 Formatting Text with HTML and CSS 8 Using CSS to Style a Site 9 Using Images on Your Web Pages 10 Building Tables 11 Using CSS to Position Elements on a Page 12 Designing Forms 13 Structuring a Page with HTML5 14 Integrating Multimedia: Video and Sound 15 Advanced CSS: Page Layout in CSS 16 Using Responsive Web Design PART IV: Using JavaScript and jQuery 17 Introducing JavaScript 18 Using jQuery 19 Using JavaScript in Your Pages 20 Working with Frames and Linked Windows PART V: Designing for Everyone 21 Designing for the Mobile Web 22 Designing for User Experience PART VI: Going Live on the Web 23 How to Publish Your Site 24 Taking Advantage of the Server 25 Search Engines and SEO « less
2016
Dive Deep into Views, View Controllers, and Frameworks
If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features from more » iOS frameworks. All example code is available on GitHub for you to download, study, and run. * Create, arrange, draw, layer, and animate views that respond to touch * Use view controllers to manage multiple interface screens * Master interface classes for scroll views, table views, text, popovers, split views, web views, and controls * Dive into frameworks for sound, video, maps, and sensors * Access user libraries: music, photos, contacts, and calendar * Understand further topics, including files, networking, and threads « less
2016
Quality, Compression, Performance, and Power Trade-off Analysis
Digital Video Concepts, Methods, and Metrics: Quality, Compression, Performance, and Power Trade-off Analysis is a concise reference for professionals in a wide range of applications and vocations. It focuses on giving the reader mastery over the concepts, methods and metrics of digital video coding, more » so that readers have sufficient understanding to choose and tune coding parameters for optimum results that would suit their particular needs for quality, compression, speed and power. The practical aspects are many: Uploading video to the Internet is only the beginning of a trend where a consumer controls video quality and speed by trading off various other factors. Open source and proprietary applications such as video e-mail, private party content generation, editing and archiving, and cloud asset management would give further control to the end-user. « less
2014
Creation, Coding, Transmission and Rendering
With the expectation of greatly enhanced user experience, 3D video is widely perceived as the next major advancement in video technology. In order to fulfil the expectation of enhanced user experience, 3D video calls for new technologies addressing efficient content creation, representation/coding, transmission more » and display. Emerging Technologies for 3D Video will deal with all aspects involved in 3D video systems and services, including content acquisition and creation, data representation and coding, transmission, view synthesis, rendering, display technologies, human perception of depth and quality assessment. « less
2013
How to Draw is for artists, architects and designers. It is useful to the novice, the student and the professional. You will learn how to draw any object or environment from your imagination, starting with the most basic perspective drawing skills. Early chapters explain how to draw accurate perspective more » grids and ellipses that in later chapters provide the foundation for more complex forms. The research and design processes used to generate visual concepts are demonstrated, making it much easier for you to draw things never-before-seen! Best of all, more than 25 pages can be scanned via a smartphone or tablet using the new Design Studio Press app, which link to video tutorials for that section of the book! With a combined 26 years of teaching experience, Scott Robertson and Thomas Bertling bring you the lessons and techniques they have used to help thousands of their students become professional artists and designers. This book is indispensable for anyone who wants to learn, or teaches others, how to draw. « less
2013
Edit with style and ease using the latest editing technologies in Final Cut Pro X!
As technology becomes more and more accessible and easier to use, we are expected to do more in less time than ever before. Video editors are now expected to be able not only to edit, but create motion graphics, fix sound issues, enhance image quality and color and more. Also, many workers in the PR more » and marketing world are finding they need to know how to get viral videos made from start to finish as quickly as possible. Final Cut Pro X was built as a one-stop shop with all the tools needed to produce a professional video from beginning to end. « less
2012
Edit videos with style and ease using Vegas Pro
Sony Vegas Pro is a widely used video editing tool that provides an efficient and intuitive environment for creating professional quality videos. Whether you're a beginner or an experienced video editor, Vegas Pro meets all your needs Sony Vegas Pro 11 Beginner's Guide is packed with tips and advice more » on how to go about creating professional quality videos from scratch. With this book in hand, even a novice can start making a video or a short film quickly and easily. « less
2012
A Beginner's Guide to Programming Images, Animation, and Interaction
The free, open-source Processing programming language environment was created at MIT for people who want to develop images, animation, and sound. Based on the ubiquitous Java, it provides an alternative to daunting languages and expensive proprietary software. This book gives graphic designers, artists more » and illustrators of all stripes a jump start to working with processing by providing detailed information on the basic principles of programming with the language, followed by careful, step-by-step explanations of select advanced techniques. The author teaches computer graphics at NYU's Tisch School of the Arts, and his book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media. Previously announced as "Pixels, Patterns, and Processing" *A guided journey from the very basics of computer programming through to creating custom interactive 3D graphics *Step-by-step examples, approachable language, exercises, and LOTS of sample code support the reader's learning curve *Includes lessons on how to program live video, animated images and interactive sound « less
2008
Adobe Premiere Elements offers amateur and home moviemakers the opportunity to work with editing tools as powerful as those packed into Adobe Premiere Pro, one of the top tools on the market. Adobe Premiere Elements For Dummies offers these same users not only a guide through all the how-to steps of more » using the software, but also a valuable reference on how to best apply the tools to a great video project. Covering more ground than the typical expanded users manuals you find in bookstores, Adobe Premiere Elements For Dummies is the book you need to get you through your first video-editing project as well as to return to whenever you hit rough spots and need instant help. « less
2004
From Digital Rights Management to Secured Personal Communication
Image and Video Encryption provides a unified overview of techniques for encryption of images and video data. This ranges from commercial applications like DVD or DVB to more research oriented topics and recently published material. This volume introduces different techniques from unified viewpoint, more » then evaluates these techniques with respect to their respective properties (e.g., security, speed.....). The authors experimentally compare different approaches proposed in the literature and include an extensive bibliography of corresponding published material. « less
2004