Master the future of mobile devices in wearable technology
ABOUT THIS BOOK
* Mastering Android Wear Development is a complete guide to wearable technology for experienced Android developers
* Notifications, voice input, coping with round screens – all the key challenges of wearable technology are covered
* This book describes not just how to write code for more » wearables, but also how to think about wearable technology and design apps that work well with the physical limitations of wearable devices
WHO THIS BOOK IS FOR
This book is for application developers (the web, mobile, and desktop) who are interested in building new wearable apps, and mobile developers who already have apps on iTunes or Google Play Store and are looking to provide Android Wear support for their existing Android or iOS apps.
WHAT YOU WILL LEARN
* Understand the Wearable computing technology
* Set up a development environment to build Android Wear apps using Android Studio
* Master the Android Wear SDK and APIs
* Understand the UI patterns and UX principles to build Android Wear apps
* Work with the different form factors of wearable devices (round and square)
* Take advantage of the sensors available on Android Wear devices
* Develop Android Wear sample apps
* Communicate between Android mobile and Android Wear apps
* Get to know the steps involved in publishing Android Wear apps to the Play store
Wearable technology is the future of mobile devices. It looks set to be a breakthrough technology, just like the iPad was before it. With the Apple Watch being widely regarded as a success, all eyes are now on Google to provide a similar device for its users. Keep your skills ahead of the competition and be one of the first to fully understand this powerful new trend. This book will give you a very solid understanding of the philosophy, thought process, development details, and methodologies involved in building well-designed, robust Android Wear applications.
We cover the advantages and disadvantages of the wearable computing paradigm and provide a good foundational knowledge for you to build practical, real-world wearable apps. You will learn about the various tools, platforms, libraries, SDKs, and technology needed to build Android Wear apps. By the end of the book, you will be an expert in building Android wearable apps.
STYLE AND APPROACH
This one-stop professional tutorial will teach you everything you need to know to begin designing and developing applications for this exciting new technology. Every step from development through testing to deployment is explained in depth. « less
* Create efficient object interaction patterns for faster and more efficient Android development
* Get into efficient and fast app development and start making money from your android apps
* Implement industry-standard design patterns and best practices to reduce your app development more » time drastically
Are you an Android developer with some experience under your belt? Are you wondering how the experts create efficient and good-looking apps? Then your wait will end with this book! We will teach you about different Android development patterns that will enable you to write clean code and make your app stand out from the crowd.
The book starts by introducing the Android development environment and exploring the support libraries. You will gradually explore the different design and layout patterns and get to know the best practices of how to use them together. Then you'll then develop an application that will help you grasp activities, services, and broadcasts and their roles in Android development.
Moving on, you will add user-detecting classes and APIs such as gesture detection, touch screen listeners, and sensors to your app. You will also learn to adapt your app to run on tablets and other devices and platforms, including Android Wear, auto, and TV. Finally, you will see how to connect your app to social media and explore deployment patterns as well as the best publishing and monetizing practices.
The book will start by introducing the Android development environment and exploring the support libraries. You will gradually explore the different Design and layout patterns and learn the best practices on how to use them together. You will then develop an application that will help you grasp Activities, Services and Broadcasts and their roles in Android development. Moving on, you will add user detecting classes and APIs such as at gesture detection, touch screen listeners and sensors to our app. You will also learn to adapt your app to run on tablets and other devices and platforms, including Android Wear, Auto, and TV. Finally, you will learn to connect your app to social media and explore deployment patterns and best publishing and monetizing practices.
WHAT YOU WILL LEARN
* Build a simple app and run it on real and emulated devices
* Explore the WYSIWYG and XML approaches to material design provided within Android Studio
* Detect user activities by using touch screen listeners, gesture detection, and reading sensors
* Apply transitions and shared elements to employ elegant animations and efficiently use the minimal screen space of mobile devices
* Develop apps that automatically apply the best layouts for different devices by using designated directories
* Socialize in the digital word by connecting your app to social media
* Make your apps available to the largest possible audience with the AppCompat support library
ABOUT THE AUTHOR
Kyle Mew has been programming since the early eighties and has written for several technology websites. He has also written three radio plays and three other books on Android development.
TABLE OF CONTENTS
1. Design Patterns
2. Creational Patterns
3. Material Patterns
4. Layout Patterns
5. Structural Patterns
6. Activating Patterns
7. Combining Patterns
8. Composing Patterns
9. Observing Patterns
10. Behavioral Patterns
11. Wearable Patterns
12. Social Patterns
13. Distribution Patterns « less
The fast and easy way to get up and running on Android wearables.
Written by an expert author team with years of hands-on experience in designing and building wearables, Professional Android Wearables covers how to use the Android Wear platform and other techniques to build real-world apps for a variety more » of wearables including smartbands, smartwatches, and smart glasses. In no time, you'll grasp how wearables can connect us to the Internet in more pervasive ways than with PCs, tablets, or mobile devices; how to build code using Google's Wear SDK for Android-enabled hardware devices; how Android Wear and other Android development techniques are capable of building several presented example projects; and much more.
Wearables are the next generation of smart mobile devices, it's no wonder you will want to master Android Wear SDK to build smart wearable apps for a multitude of form factors and applications. « less
Design, prototype, and wear your own interactive garments
What if your clothing could change color to complement your skin tone, respond to your racing heartbeat, or connect you with a loved one from afar?
Welcome to the world of shoes that can dynamically shift your height, jackets that display when the next bus is coming, and neckties that can nudge your more » business partner from across the room. Whether it be for fashion, function, or human connectedness, wearable electronics can be used to design interactive systems that are intimate and engaging.
Make: Wearable Electronics is intended for those with an interest in physical computing who are looking to create interfaces or systems that live on the body. Perfect for makers new to wearable tech, this book introduces you to the tools, materials, and techniques for creating interactive electronic circuits and embedding them in clothing and other things you can wear.
Each chapter features experiments to get you comfortable with the technology and then invites you to build upon that knowledge with your own projects. Fully illustrated with step-by-step instructions and images of amazing creations made by artists and professional designers, this book offers a concrete understanding of electronic circuits and how you can use them to bring your wearable projects from concept to prototype. « less