Books: 22

WebGL

CoverTitleYear
3D Animation and Visualization for Web Pages
Create high-performance, visually stunning 3D applications for the Web, using HTML5 and related technologies such as CSS3 and WebGL - the emerging web graphics standard. With this book, you'll learn how to use the tools, frameworks, and libraries for building 3D models and animations, mind-blowing visual more » effects, and advanced user interaction in both desktop and mobile browsers. In two parts - Foundations and Application Development Techniques - author Tony Parisi provides a thorough grounding in theory and practice for designing everything from a simple 3D product viewer to immersive games and interactive training systems. Ideal for developers with Javascript and HTML experience. « less
2014
Create and animate beautiful 3D graphics with this fast-paced tutorial
Create beautiful visualizations and 3D scenes using Three.js with this practical, example-rich book. Learn all the core concepts of Three.js, and whether you are targeting mobile devices or desktop browsers, you will gain the necessary skills to build a 3D application and improve web performance. From more » setting up a development environment and creating your first Three.js scene, you will quickly dive into more complex scene-making. Discover a variety of possible scenes from how to make a rotating planet with data overlay to mini games. Through these examples, you will be shown an array of skills from using materials, controls, and lighting to creating particle systems and geometries from scratch. « less
2014
Gain insights into game development by rendering complex 3D objects using WebGL
WebGL, the web implementation of Open GL, is a JavaScript API used to render interactive 3D graphics within any compatible web browser, without the need for plugins. It helps you create detailed, high-quality graphical 3D objects easily. WebGL elements can be mixed with other HTML elements and composites more » to create high-quality, interactive, creative, innovative graphical 3D objects. This book begins with collecting coins in Super Mario, killing soldiers in Contra, and then quickly evolves to working out strategies in World of Warcraft. You will be guided through creating animated characters, image processing, and adding effects as part of the web page canvas to the 2D/3D graphics. Pour life into your gaming characters and learn how to create special effects seen in the most powerful 3D games. Each chapter begins by showing you the underlying mathematics and its programmatic implementation, ending with the creation of a complete game scene to build a wonderful virtual world. « less
2014
Create interactive 3D content for web pages and mobile devices
This book presents many popular applications for the Web including examples of deploying 3D applications such as building interactive products for e-commerce, extending social media, visualizing big data, and more. It helps you master how to instantly create and deploy Web3D content, demonstrating a more » variety of common and unique web applications and exploring the artistic features of 3D. It is ideal for current web developers or those looking for a starting point to learn about 3D graphics technology in a bleeding-edge field. « less
2014
Create and animate stunning 3D graphics using the open source Three.js JavaScript library
Three.js is a JavaScript 3D library that offers a wide range of features for creating and displaying stunning 3D computer graphics on a web browser in an intuitive manner using JavaScript without having to deal with the complexity of a WebGL low-level API. Even though WebGL makes it possible to create more » 3D graphics in the browser without having to use plugins, programming WebGL, however, is hard and complex. This book shows you how Three.js allows you to be independent of browser plugins. If you are an experienced web designer who wants to set the tone for an immersive design environment in your applications then this book is for you. Learning Three.js: The JavaScript 3D Library for WebGL - is a practical, example-rich book that will help you to master all the features of Three.js. With this book, you'll learn how to create and animate gorgeous looking 3D scenes directly in your browser utilizing the full potential of WebGL and modern browsers without having to learn WebGL. « less
2013
Beginning WebGL for HTML5 gets you rapidly up to speed with WebGL, a powerful new graphics language within the browser. You'll render realistic scenes with advanced lighting models, shadows, blending and textures. You'll also use mathematics to model fractals and particle systems. Going beyond that, more » Beginning WebGL for HTML5 presents advanced vertex and fragment shader usage for creating stunning, top-end results. « less
2012
Build the Best HTML5 Games
HTML5 Games Most Wanted gathers the top HTML5 games developers and reveals the passion they all share for creating and coding great games. You'll learn programming tips, tricks, and optimization techniques alongside real-world code examples that you can use in your own projects. You won't just make games more » - you'll make great games. The book is packed full of JavaScript, HTML5, WebGL, and CSS3 code, showing you how these fantastic games were built and passing on the skills you'll need to create your own great games. Whether you're a coding expert looking for secrets to push your games further, or a beginner looking for inspiration and a solid game to build on and experiment with, HTML5 Games Most Wanted is for you. Topics and games covered include building complexity from simplicity in A to B, how to create, save, and load game levels in Marble Run, creating fast 3D action games like Cycleblob, entity interpolation from Snowball Fight, trait-based gaming in Grave Danger, the advanced use of WebGL from the game Bar Fight, tips on combining the entangled web of HTML5 technologies brilliantly shown in Far7, the holy grail of making a unique game like Z-Type, and how to build split-screen games as in the addictive Robots Are People Too. « less
2012
Become a master of 3D web programming in WebGL and JavaScript
Dive headfirst into 3D web application development using WebGL and JavaScript. Each chapter is loaded with code examples and exercises that allow the reader to quickly learn the various concepts associated with 3D web development. The only software that the reader needs to run the examples is an HTML5 more » enabled modern web browser. No additional tools needed. A practical beginner's guide with a fast paced but friendly and engaging approach towards 3D web development. « less
2012
Building 3D Graphics for the Web
Get a quick introduction to WebGL, the new standard for 3D rendering on the Web and a member of HTML5's family of technologies. With this hands-on guide, you'll learn essential WebGL development and production concepts, using the JavaScript 3D engine Three.js. At the end of the book, you'll put everything more » together and build a full 3D application with WebGL. You don't have to be a game development wizard or have 3D graphics experience to get started. If you use HTML, CSS, and JavaScript - and have familiarity with JQuery and Ajax - this book will help you gain a working knowledge of WebGL through clear and simple examples. « less
2012
A Hands-on Guide to Building Online Games Using Canvas, SVG, and WebGL
HTML5 will transform web and mobile gaming. As new browsers rapidly adopt it, HTML5 will do everything "legacy" technologies such as Flash and Silverlight have done - and much more. In Learning HTML5 Game Programming, pioneering developer James L. Williams gives you all the knowledge, code, and insights more » you'll need to get started fast! Williams combines detailed explanations of HTML5's key innovations with examples, including two case study applications that address the entire development process. « less
2011